The Latest PC Gaming Statistics (2024)

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With over 3 billion gamers worldwide, it is no surprise that the PC gaming market continues to go from strength to strength.

Below, we’ll dive into the latest data surrounding PC gaming and other relevant statistics:

The most important PC gaming statistics for 2024 (Editor’s Choice)

  • Globally, there are approximately 1.86 billion PC gamers
  • 64% of game developers love PC titles
  • F2P PC gaming market revenue expected to reach $25.22 billion in 2024
  • The gaming PC graphics hardware market is worth approximately $38 billion

How many PC gamers are there?

According to the latest available data, there are an estimated 1.86 billion PC gamers worldwide.

Number Of PC Gamers Over Time

Between 2008 and 2018, the number of PC gamers globally increased by 41.27%.

Number Of PC Gamers Over Time

Year PC Gamers Change Over Previous Year Change Over Previous Year (%)
2008 1.1 billion
2009 1.1 billion
2010 1.14 billion ↑ 40 million ↑ 3.6%
2011 1.18 billion ↑ 40 million ↑ 3.5%
2012 1.22 billion ↑ 40 million ↑ 3.4%
2013 1.27 billion ↑ 50 million ↑ 4.1%
2014 1.31 billion ↑ 40 million ↑ 3.1%
2015 1.36 billion ↑ 50 million ↑ 3.8%
2016 1.4 billion ↑ 40 million ↑ 2.9%
2017 1.44 billion ↑ 40 million ↑ 2.9%
2018 1.5 billion ↑ 60 million ↑ 4.1%
2019 1.55 billion ↑ 50 million ↑ 3.3%
2020 1.75 billion ↑ 200 million ↑ 12.9%
2021* 1.77 billion ↑ 20 million ↑ 1.1%
2022* 1.8 billion ↑ 30 million ↑ 1.7%
2023* 1.83 billion ↑ 30 million ↑ 1.7%
2024* 1.86 billion ↑ 30 million ↑ 1.6%

 

Games as a service and pay-to-play statistics

There are several ways players can access PC titles other than one-time purchases.

Games as a Service (GaaS) for PC gaming

One such method is the sustainable revenue model known as GaaS. This model was first popularized by highly engaging titles like RuneScape (2001) and World of Warcraft (2004).

In 2024, an estimated 1.8 billion gamers will choose lower-spec GaaS PC games. This represents an increase of about 800 million since 2008.

The premium GaaS category has the second largest number of participants at approximately 381.4 million people.

Pay-to-play computer games

The increasingly popular pay-to-play PC games have also seen significant growth in recent years.

Low-end pay-to-play PC games have added more than 100 million players since 2008, reaching 292.9 million this year.

Likewise, premium pay-to-play games have seen an increase of about 80 million players since 2008 (to 179.5 million in 2024).

Pay-to-Play PC Gaming

Here’s a breakdown of the most popular PC gaming categories since 2008:

Year Pay-to-play Low-End Pay-to-play Premium GaaS Low-End GaaS Premium
2008 186.8 million 101 million 1.03 billion 233.6 million
2009 192.5 million 104.7 million 1.06 billion 244.6 million
2010 199 million 108.5 million 1.1 billion 253.1 million
2011 204.6 million 112.4 million 1.1 billion 260.5 million
2012 211.3 million 117.1 million 1.18 billion 267.8 million
2013 217.4 million 121.9 million 1.22 billion 277.3 million
2014 224.2 million 126 million 1.23 billion 285 million
2015 231.7 million 131 million 1.3 billion 295.9 million
2016 238.6 million 135.7 million 1.34 billion 306.2 million
2017 247.5 million 140.1 million 1.38 billion 317.5 million
2018 255.8 million 143.9 million 1.43 billion 326.2 million
2019 255.9 million 148.9 million 1.48 billion 336.3 million
2020 275 million 169.8 million 1.7 billion 359.6 million
2021* 279.4 million 172.1 million 1.72 billion 366.5 million
2022* 283.8 million 174.3 million 1.75 billion 371.2 million
2023* 288.6 million 176.5 million 1.8 billion 376.9 million
2024* 292.9 million 179.5 million 1.8 billion 381.4 million
2025* 297.6 million 182.7 million 1.83 billion 388.2 million

 

PC vs other platforms

In general, game developers have a clear preference for PC as a platform.

The 2023 survey found that nearly 2 in 3 (65%) of game developers currently work on PC games.

In comparison, the two most popular consoles had about half of game developers working on titles for those platforms in 2023. Nearly 1 in 3 developers (33%) were working on a PlayStation 5 game. While 3 in 10 (30%) ) They are working on an Xbox Series X/S title.

Here’s a full breakdown of the platforms game developers were focusing on in 2023:

Rank Platform Share of Game Developers That Worked on Game Projects GaaS Low-End
1 PC 65% 1.03 billion
2 PlayStation 5 33% 1.06 billion
3 Xbox Series X/S 30% 1.1 billion
4 Android 27% 1.1 billion
5 iOS 26% 1.18 billion
6 Xbox One (or One X0) 19% 1.22 billion

 

The number of major PC games released/planned for release between late 2022 and late 2024 supports the above numbers.

Once again, PC leads the way with a total of 156 releases. That’s at least 35% more than the PlayStation 5 (115) or Xbox Series X/S (113).

Rank Platform Number of Major Video Game Releases
1 PC 156
2 PlayStation 5 115
3 Xbox Series X/S 113
4 PlayStation 4 78
5 Xbox One 76
6 Switch 73
7 Switch Only 33
8 Xbox, not PlayStation 26
9 PlayStation, not Xbox 22

 

And when it comes to personal preference, game developers also opt for PC as their platform of choice.

Here’s a full list of gaming platforms ranked in order of preference by game developers:

Rank Platform Most Interesting Gaming Platforms According to Developers
1 PC 64%
2 PlayStation 5 46%
3 Nintendo Switch 35%
4 Xbox Series X/S 33%
=5 iOS 23%
=5 VR Headsets 23%
7 Android 22%
8 Mac 14%
9 Xbox One (or One X) 13%
10 AR Hardware 12%

PC Games Market and Revenue Statistics

The free-to-play (F2P) PC gaming market has seen year-over-year revenue growth since 2018.

By 2024, the annual F2P PC gaming market revenue is expected to reach $25.22 billion.

Below, is a breakdown of F2P PC games market revenue over time:

Year F2P PC Games Market Revenue
2018 $21.6 billion
2019 $21.5 billion
2020 $22.7 billion
2021* $23.1 billion
2022* $23.66 billion
2023* $24.39 billion
2024* $25.22 billion

 

Likewise, revenue from premium PC games continues to grow, from $5.38 billion in 2008 to $26.33 billion in 2024.

PC Gaming Software and Hardware Statistics

Within a decade, the market for gaming graphics hardware has doubled in value.

In 2012, the market was valued at $18.37 billion. By 2022, this number will double to an estimated $37 billion.

By 2024, the graphics hardware market for gaming PC graphics is expected to be worth approximately $38 billion.

Conclusion

The PC gaming market is booming.

The interest of game developers suggests that they will continue to do so in the near future.

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